|Adapted from this|
I like campaigns. I think linking battles and connecting a story to those battles is a very rewarding way of playing Warhammer. While I enjoy playing one-off battles as much as the next guy, and those are usually the kind of games I play, there is just nothing that beats playing in a narrative campaign and seeing my Order of the Moon Chaos Warriors, led by the great Master Borazel, trying to kick my mate's Dwarfs out of their Hold in the northern mountains. Or something to that effect. If Balephon is reading this, I'm sure he remembers mighty Master Borazel!
As I was flicking through the big rulebook looking for the rules for the Battle Royale, I noticed all these other scenarios I never play. Two weekends ago I had a chance to sit down and read through them, and I was inspired to link a few scenarios up and make a narrative campaign. At first I thought about making it specific for two armies to use. Maybe my Skaven would attempt to attack a High Elf colony in the east, or my Ogres would come across a band of Chaos Warriors as they both sought access to an ancient ruin. But then, as is most often the case, I couldn't decide which armies would be the best to include. All of them are cool! So I decided to just make a more abstract storyline and allow anyone to use whichever armies they want. Aren't I nice?
The first step would be to think of an actual story to link the different battles. I decided early on that I wanted to include certain types of scenarios (battles 2 and 3, below), and I just thought up my story from there. It would simply be one warlord invading the territory of another warlord, launching a strike in an attempt to take control of said territory. This was specific enough to give me an idea of what to do for each step in the campaign, yet vague enough to let players fill in all the details themselves and make the campaign their own. Perfect!
Now I needed to decide what type of narrative campaign I would do. I could choose a tree campaign, where the outcome of one battle would determine the type of the next battle, or I could just do a series of linked battles. In the end I opted for the linked battles. This way there are less scenarios to include in the campaign and all of them will get played. A disadvantage of a tree campaign, I find, is that over half the scenarios you include won't get played. Invariably that leads to wasted preparation time and I prefer to use all the cool ideas I have. So linked battles it would be!
Finally all that remained was to decide how long the campaign would be. In the end I decided on 5 battles in total. That would give you roughly two game nights to play the first four battles and one final game night to play the grand finale. This allows enough time for the players to get in the spirit of the campaign as well as make sure it's still short enough to keep them interested. Also, five battles meant that, if you really wanted to, you could play through the whole campaign in one Warhammer-filled weekend! You know, if the Mrs let's you...
Alright, enough babbling, here's the end result. I give you:
The Invasion of <insert witty territory name here>